walk West, Young Man, go West! : Ottoman project Strategy for Western Expansion

By Bastworshiper

The Ottoman project is the many interesting, challenging, and entertaining campaign I have played. Their lack of European modern technology and high quality line units, specifically in the early game, create a unique project experience.

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There are several different strategies to be uncovered in the forums for expanding the ottoman Empire, and this post will summary my an individual approach and preference of broadening westward. Ns feel the is much much more important come hamstring as countless of her potential rivals in Europe, in the early game, as possible. While it is much easier to expand eastward in the early game, the European nations develop much more quickly than the east nations; therefore in the late game, it is much harder to record territory in Europe than the Middle eastern or India, because of the distinctions in military technology. In addition, regulate of the Mediterranean is invaluable in limiting her opponents’ trade and also expanding your very own trade empire.

Of course, one of the wonderful things around Empire: full War is over there is no “right move.” Each video game plays the end differently, and while there might be trends, early on decisions by the AI and also by you deserve to have a dramatic affect on the direction the video game takes.

Starting Position

You start the video game with most of the Greek Peninsula and also control the the Mediterranean coast from Anatolia come Egypt, and Baghdad and also Armenia. The Barbary States and also the Crimean Khanate are your protectorates, and you have trade established with them, the Mughal Empire, Genoa, and Venice. You start the game at war v Russia and, that course, the Pirates.


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Not countless friends, at the very least none perfect for polite society

Government and Diplomacy

There are couple of words to explain your beginning Ministers. Among the kinder descriptions would be dreadful. Your Sultan, Mustafa II, can not be defined as politely. You have the right to only expect he die young, however you are most likely stuck through him because that a while.


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The set of every the talents

You have the right to improve your Ministers tremendously, though. Switch her Justice Minister through your Head Minister; climate switch her Navy Minister v your brand-new Justice Minister. Now, move Abdurahman Edhem to army Administration, relocate Giritli Hakim come Treasury Administration, and move Cenaze Yahudi to the marine Administration. (Put the staying two alternates right into the Treasury Minister position prior to you relocate Giritli Hakim into that position to get them the end of the queue.)


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Reshuffling the home of cards

There, that’s better.

I normally drop taxes come the lowest level for the lower classes and the second lowest level because that the nobility. It will only reduce your revenue by about 600 per turn, yet it will certainly benefit populace growth and region wealth in the long run. Friend can, of course, raise taxes whenever vital to money your military.

Establish trade treaties with as numerous nations together you can, however you absolutely want to develop trade with an excellent Britain. In my experience, good Britain and also Poland-Lithuania will accept trade treaties, and also Prussia will certainly accept a trade treaty if you litter in a little cash. Friend cannot develop trade with Sweden on the an initial turn, yet you’ll desire a trade covenant with lock soon. They become a rewarding trade partner. If friend can obtain Prussia to expropriate a profession of improved grenades and 1500 cash or much less for plug bayonet, carry out it. If not, develop a profession treaty, wait a couple of turns for relations to improve, and try again.

Protectorates

You start with two protectorates: the Crimean Khanate and also the Barbary States. There room a lot of warmongers the end there arguing you cancel her alliance v both of these nations. Ns strongly disagree. As soon as you have assisted the Crimean Khanate in driving off the initial wave of Russian attacks, they come to be a beneficial ally in checking Russian aggression in the beforehand game. The Russian military accumulation will at some point outpace the Crimean Khanate; for this reason you’ll have to keep a tiny force near their funding to assist them as soon as the time comes.

The Barbary claims present much more of a dilemma. Initially, you will certainly not have the ability to make partnerships with any type of European nations, due to the fact that the Barbary claims start the video game at battle with nearly everyone; and no one will certainly accept an alliance through you, as lengthy as you are allied v an adversary of theirs. However, nations will ultimately start making tranquility with the Barbary States. In the meantime, the Barbary claims will hamper other nations’ Mediterranean profession without interfering with yours. In addition, choose the Crimean Khanate, they administer reasonable trade income and also pour half of their earnings into your coffers.

However, when I think that the benefits of keeping your alliances outweigh the benefits of canceling them, the selection is yours. Nothing forget, though, you receive a diplomacy penalty, if you select to cancel an alliance.

Military

If you are supplied to play as europe nations, she in for a big surprise. Friend will absolutely need to adjust your tactics. Developing good strategies with skirmishers and also artillery room essential. These two areas are where your beforehand units excel. Ns will resolve only units you deserve to recruit or immediately employ in Europe. Try to develop a dockyard in Antalya, Anatolia as shortly as possible. You do not have accessibility to sixth Rates, and also you want to be able to build Fourth and also Fifth rates early.

Infantry

Your beginning line infantry, Isarelys, are relatively weak in comparison come European heat infantry. Luckily, your first major opponent, Austria, has actually some of the weakest line infantry in Europe. However, the Austrian heat infantry has much more men in every unit. Carry out not write-off your Isarelys, though.


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They will continue to it is in a clip of your militaries until friend can begin producing Nizam-I-Cedit in the center game. Until then, Isarelys are your just infantry units that deserve to use bayonets or kind square.

Azzars room your beginning skirmisher unit. You will desire to find out to use them well, since they will win battles because that you in the early on game. Their most valuable trait is the they have the right to stay surprise while moving. Unfortunately, they space no far better than Austria’s starting skirmishers, Pandours. Regardless, hit-and-run tactics and also ambushes staged through these units have the right to turn the tide of battle.

Musellims don’t look favor much, however they are helpful melee units, mostly because of their huge unit sizes. They have the right to be supplied to crowd your adversaries from the flanks, or to occupy your enemy while you relocate skirmishers or line infantry because that flanking fire.

Semenys room cheap and are used almost exclusively come garrison ports.

Bashi-Bazouks are fully useless. They deserve to stay surprise while moving; but since they room melee units, they have to expose themselves prior to they deserve to do any kind of damage. They rest so quickly as to be a liability in battle. You can dismiss many of them in ~ the start of the campaign.

Cavalry

Deli Horsemen have the right to be exceptionally effective. Gift able to deploy missile mounties in the early on game is indispensable. Shot to relocate them to the flank or behind of an involved enemy and launch a charge, throughout which they will discharge their weapons. They can likewise be provided to hunting undefended artillery. Do not allow them gain bogged down in melee, though.

Artillery

Did you gain the Special pressures DLC? i hope so, because it offers you accessibility to among the most disastrous artillery pieces in the game: The Ottoman organ Gun. Castle are relatively expensive and require three turns to build, yet they are impressive-looking. Lock are solved cannon and can only fire ring shot, yet they are mounties killers. A well-placed volley have the right to wipe out almost an entire cavalry unit. While that is fairly inaccurate, every cannon fires around 12 cannonballs at once; therefore at least a few should uncover their mark. Regardless of physical impact, the affect on opponents’ moral is significant.


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Oh, dear. This can hurt.

The 18-pounder Foot Artillery is your simple artillery unit, though heavier than the European starting guns. You begin the video game with canister shot; so you have to use these artillery pieces in your military from the beginning of the campaign, an especially for defense.

Early Moves

Your starting scholar, Meshur Dede, in Anatolia needs to it is in moved right into the school. He has actually +2 research bonus for knowledge technologies; so that is wherein you desire to start. Ns recommend researching empiricism to gain early access to the college improvement, but any kind of of the enlightenment techs is fine. You have actually many major cities and also you will desire to construct up come Sultan’s Observatories in as many as possible for the added scholars. Her scholars can not duel; therefore the additional manpower (brainpower?) is necessary to finish your research study quickly and spare a scholar for espionage.

At the start of the campaign I emphasis my building improvements on farms and also roads. Every of this can provide a reasonable boost to an ar wealth with tiny investment. Farms have the extr bonus of positive influencing populace growth. Roads have actually the extr bonus the reducing travel times through districts where they have actually been built, and they can not be damaged or destroyed.

I suggest immediately trading Armenia come the Persian realm for trade rights and also an alliance. (You can probably acquire some money the end of this, as well. I usually shoot for about 1200.) The benefits of this trade room many: Persia will preserve their alliance with you, as lengthy as friend play nice; and if you carry out not establish very early alliance, they will certainly declare war on you and also prevent friend from moving trade ships out of the Persian Gulf. The trade also immediately creates a buffer territory in bsirhenryjones-museums.orgeen you and Georgia, otherwise Georgia will certainly declare war on you. You have effectively secured your middle Eastern territories; so you can focus on widening in Europe. Girlfriend will additionally be may be to instantly start structure dhows in Basra to trade flavors in the east Indies profession theater and also trade ivory in the Madagascar trade theater. Girlfriend can create one dhow every other turn in the Persian Gulf, giving you the opportunity to secure the trade nodes in these theaters prior to other nations. (This will aid develop her economy. Friend will need a many money to support your beforehand military.) friend will desire to store a small security force in Baghdad, until relations enhance with Persia, to aid them avoid any type of temptation to betray you. The pressure evicted indigenous Armenia, together with those already garrisoning Baghdad have to be enough.

Send a little force to protect the Crimean Khanate native the inevitable strike by the Russians. I normally send Damat Aali’s pressure (located in Moldavia), except for the General and Bashi-Bazouks. Those three units must be sufficient. You will certainly only must reinforce the Crimean armed forces to for sure the Russians carry out not victory their initial battles and also capture the Crimea. (Only reinforce. There is no need to enter fight on your own versus the Russians.) This will stall castle for five to fifteen (5 – 15) turns, as they will quickly be lived in with Sweden. You do not want the Russians to obtain a harbor with access to the Mediterranean. In most of the gamings I’ve played, after ~ you assist the Crimean Khanate loss the initial attack or two from Russia, they will go on the offensive, sometimes catching Kiev indigenous the Russians.

Prepare for battle in Europe, however do not declare war on anyone. Allow whoever (Austria, ns looking at you) be the aggressor. In ~ the first couple of turns, any combination of Austria, Russia, Poland-Lithuania, Venice and the Italian States may declare battle on you. Once Austria declares war, you want to record Croatia and Transylvania. However, do not call your allies come help. (They would certainly not be able to provide far-reaching assistance, anyway; and also you want to stay on the best possible terms with great Britain and the joined Provinces, both allies of Austria.) Your early goals, here, room to protect your northern border, protect the Crimea, and gain manage of the entire Greek Peninsula.

Long-Term Strategy

Once Venice declares battle on girlfriend or you watch an possibility to declare war on them without illustration another significant power (Spain) into the war, you should capture Patras, Morea. That is also important to capture Hungary; so friend can carry out a continual military danger to Vienna, Austria. Hopefully, through this time, you have actually pacified Austria, or at least created secure north borders.

You will must assemble a strong army for your next significant goal – the subjugation the Italy. The course, friend cannot avoid war through Spain, as soon as you start capturing Italy, but you desire to delay that as lengthy as possible. Italy, once secured, is quickly defensible.


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Watch out for latter-day Hannibals, or precocious Napoleons.

There are few entry points to Italy. You have the right to place forts in the hill passes, and leave a garrison in the port at Nice. Italy deserve to be supplied as a staging point for raids right into Vienna, Austria or to catch that territory. In addition, Italy is extremely wealthy.

Morocco will most likely declare battle on the Barbary States relatively early in the campaign. If you desire to keep the Barbary states as her protectorate, you’ll require to enter the battle on their side. Morocco is a forced territory for victory in the lengthy campaign; so whenever you are able to spare sufficient resources you need to land an army in north Africa and also capture Morocco. This additionally provides a an excellent staging point to invade Spain, which is an additional requirement for win in the lengthy campaign.

It is vital to develop up her navy early. Start building Fourth and also Fifth rates as soon as you get your dockyard perfect in Anatolia. I usually turn the dock that becomes available in Crete into a army producer, together well; so you have the right to have two ports producing warships. It also helps to devote a scholar (or two) v no particular skills to espionage, and also I usage one almost exclusively come steal naval technologies. Usage this navy to conquer the Mediterranean. Try not to allow any nation you do not call “ally”? come sail into the Mediterranean. When you’ve captured all of Italy, France and Spain must be the only nations besides you and your allies to have a harbor in the Mediterranean. Station a considerably warfleet in the Straits that Gibraltar and also nothing should acquire through.

If you purchased the Elite devices of the east DLC, you want to monitor the military Governor’s Encampment/Barracks track in Sofia, Bulgaria and Sarajevo, Bosnia. In Bulgaria, this will give you accessibility to Wallachian Boyars, the best light cavalry unit you deserve to produce. They have the same statistics together Mamelukes, though the Boyars have a greater morale and are less expensive to preserve or recruit. In Bosnia, the armed forces track grants you access to Bosnian Panduks and also Haydut Irregulars. These are both terrific skirmisher units (and you deserve to recruit them with simply the armed forces Governor’s Encampment; for this reason they room available relatively early). The Haydut Irregulars have greater accuracy, yet the Bosnian Panduks have actually a greater melee rating. Despite the Panduks deserve to stand up longer in melee, you have to not permit these units communicate in melee anyway; so I prefer the higher accuracy that the Haydut Irregulars.

Once you have constructed a city to the level that it can develop both Beylik Janissary Musketeers and Hand Mortar Boluks, you can employ the footrest infantry tactics suggested by Sargon II. Friend will require to proceed to use sustaining units in your armies, however. Besides, it is very expensive to keep big numbers that these devices in your employ, and also your opponent can not be so accommodating regarding stand still and get shooting down and blown up. The Beylik Janissaries carry out not use bayonets and also cannot was standing up long in melee with European line infantry. Friend will always want a couple of units of light cavalry, two to four (2-4) artillery units, 2 to four (2-4) systems of skirmishers, and also at least 4 units of Isarelys in a full-stack army, at least until you have actually researched european doctrine.

Once you have actually secured Greece and also Italy and also locked down the Mediterranean, you can increase wherever you want. I prefer to expand into India, rather than the Americas, because India is much easier to reinforce native the center East. As soon as you have established good relations through Persia, you should have the ability to make a resolve them for indefinite military access. (I have normally been able to offer them 20 transforms military access for indefinite military accessibility to your lands and also have them accept the trade.) You have the right to then reinforce India by land, and through the Persian Gulf. You can also raid India native Persian territory and retreat safely earlier to their territory.

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A note on profession ships: Dhows are really weak, but when supplied creatively, they deserve to stand up to bigger ships. A single dhow can take on a solitary galleon or other large, sluggish ship. Dhows have actually two guns facing aft (toward the behind of the ship); so you deserve to maneuver the dhow to it is in racing away from the large ship and also keep adjusting your course to save your foe in your cone of fire. As long as you remain right ~ above the leaf of your range, the opposing ship will certainly not have the ability to turn a broadside in the direction of you until you are out of their range. While dhows only bring three total guns, lock are heavy guns; so you can at some point sink your foe or force them to retreat. The is dull, and it takes a many micromanagement, however it works. If friend are struck by many ships, a sloop, a fifth rate, or a sixth rate, girlfriend should just retreat.

Try to allied with good Britain and also the joined Provinces, due to the fact that you spend many of your time at war v their herbal enemies, France and Spain. It additionally helps to save Austria in check, together they are much less likely to walk to war with allies of their allies, yet they will. Take it Greece, Italy, phibìc Africa, and also India or the Americas. Overcome the trade theaters and the Mediterranean and you will be fine on your means to bringing glory come the ottoman Empire and also making the the biggest power in the world.